In a
previous post, I commented that I got bored with
Civilization V rather quickly. I found the replay value to be lacking because it seemed like there just wasn't enough to do. You build, you go to war, and most of the time you win. At the higher difficulty levels, there just weren't enough ways to get around the advantages the of the computer-controlled players. But with the
Gods & Kings expansion, it added not only a new religion mechanic, but added more of everything to make gameplay more varied. In the past few months, I've been playing it a lot, and the "one more turn" addiction has taken hold of me once more. I want to experience as much of the game as possibly before buying the brand new expansion,
Brave New World, which changes culture entirely and adds a new tourism mechanic.
With that in mind, I'm going to be recapping some recent games I've played. I hope you enjoy them, I know I did.
ROME - AUGUSTUS CAESAR
Unique Ability: The Glory of Rome (+25%
Production towards any buildings that already exist in the
Capital)
Unique Unit: Ballista (+1
Combat Strength and +2
Ranged Combat Strength over Catapult, which it replaces)
Unique Unit: Legion (ability to build roads and forts, +3
Combat Strength over Swordsman, which it replaces)
Map Size: Standard (8 civilizations, 16 city-states)
Map Type: Continents
Difficulty: King (5)
Pace: Standard
The Romans are pretty great for an "infinite city sprawl" (ICS) strategy since any building that exists in Rome is built much faster in every other city in your civilization. In other words, you can build tall
and wide with Rome. The problem becomes managing your gold and happiness, as lacking in either will give the computer players a big advantage, especially on King difficulty. My strategy is to build tall at first, then go wide when I can afford happiness and science buildings. A domination victory is difficult because you need science to research new units, gold to keep them upgraded, and happiness to offset the penalty of conquering cities. If anyone can do it, it's Caesar. (Well, him and Napoleon, but I don't like the French.)
I didn't take screenshots during the actual game, but I will try to tell the story of my victory through the replay maps.
Turn 1: I found Rome, one turn later than everyone else founded their capital, in the northwestern part of the eastern continent. To my east the Netherlands are light orange and white, to the south the Incas are gold and green, and finally on the extreme other end of the continent the English are burgundy and white. The western continent has the Polynesians in orange and white, the Spanish in dark red and pink, the Egyptians in yellow and purple, and the Austrians in red and white. All of the black territories are city-states. This is a good starting location because I have a nice buffer between Rome and London. Queen Elizabeth I can be very aggressive with expansion and military strength, so I wouldn't want to go to war with her until adequately prepared.
Of course, I don't know any of this. All I know is that Rome got lucky by starting on a hill next to a river, with wine and marble nearby. Marble is especially nice since it provides the same happiness as other luxuries in addition to speeding up wonder construction.
More after the jump...